Some notes on new old work


In 2010 I had a solo exhibition at Chrissie Cotter Gallery in Camperdown. The show was called “The White Room, or, Astronauts are not Excitable”. Its theme was space in the various ways that concept can be interpreted: space travel (I built a life-size replica of an early NASA space capsule), the spaces we find in our lives to do creative work, the spatial dynamics of minimal collage.

Since then I’ve made countless (mostly unexhibited/unpublished/not widely distributed) small collages, drawings, prints and zines through which I have explored my interests in life and art: utopia, photocopying, communism, cheesy television sci-fi, childhood/childish dreams, outdated encyclopaedias, obsolete printing techniques, stationery, amateurism, hobbies, modernism, punk, zines and so on.

In 2018 I am going to present this body of work in a new installation at Chrissie Cotter Gallery. Whereas the theme of my earlier CCG show was space, the theme of this one will be time: the time I’ve spent over the past decade on work (waged-labour) compared to the ‘non-work’ activity of art; how human cultures across the world describe experiences of temporality (uchronia, nostalgia, saudade), and the preoccupation in my art with obsolete materials.

The show will be called All or Nothing. I’m going to use this blog as a place to record my ideas about what it is that I’m doing.



Digging 2 and Games

Diggin2 copy

Nearly ten years ago I wrote a zine called Digging. It was about some old road blocks that had been left in Callan Park, and SCA, and Kirkbride, and my grandparents in Ireland, and ancient monuments, and sadness, and Laika the space dog, and other things.

Last year I learned to ride a motorbike, and with this new mobility I visited Callan Park for the first time in a long time, and kept going back there. I took photos and spent some time writing my thoughts down. I kept finding myself thinking about a lot of the same things the first Digging was about, so I decided to make a second issue.

I’ll send you a copy for free if you email me your address: eternalproject (at) gmail (dot) com.


This is the final weekend of Fully Automated Dexter Fletcher at 55 Sydenham Rd Gallery, Marrickville NSW 2204 AU. Members of Dexter Fletcher will be in attendance on both Saturday and Sunday, if you fancy a visit. We have made a game that you can play to make your very own Dexter Fletcher artwork.

Thanks to the Sticky Institute and 55 Sydenham Rd for everything you do.


Fully Automated Dexter Fletcher


Dexter Fletcher
Fully Automated Dexter Fletcher (Beta Version)
55 Sydenham Rd Marrickville NSW 2204 AU
2/2/2018 – 18/2/2018

Fully Automated Dexter Fletcher is an enquiry into the basic philosophy of games. Is it possible to create a set of rules that can be followed in order to produce work indistinguishable from Dexter Fletcher’s existing artworks?

Dexter Fletcher is a mysterious revolutionary feminist art gang, current membership two.

Dexter Fletcher is a conscious attempt to recover the cooperative, non-commercial motivations of childhood and/or amateur art-making practices, and is also an investigation as to how these motivations may anticipate a post-capitalist society.

Adults and children sometimes have boards in their bedrooms or living-rooms on which they pin pieces of paper: letters, snapshots, reproductions of paintings, newspaper cuttings, original drawings, postcards. On each board all the images belong to the same language and all are more or less equal within it, because they have been chosen in a highly personal way to match and express the experience of the room’s inhabitant. Logically, these boards should replace museums.

Dexter Fletcher - two archives clash - searching for the young soul rebels